Tuesday, February 3, 2015

Age of Empires III Complete Colection = Good Old Times

Same Age

Still remember the first time I played Age of Empires III, still remember that fantastic experience. Remember I was amazed by the news that game brought to as consolidated franchise Age of Empires. Over years I ended up leaving aside my old friend who accompanied me for several nights and early mornings filled with hours of play. However, by entering recently in specialized sites, I was surprised by the announcement of the launch of Age of Empires III Complete Colection. Unlike what happened with the remastered Age of Empires II, Age of Empires III Complete Colection does not present anything new, just good old Age III in a complete package with all expansions.


Although it has no novelty, Age of Empires III continues to be a good choice. The variety of civilizations with its advantages and disadvantages along the good metropolis card system do a great RTS game


Civilization List

Spanish
The Spanish have great military power, both infantry and cavalry. Flexibility in the first expeditions departing from Hometown allows Spanish attack sooner or later establish a strong economy. The Christmas City improvements benefit of the Spanish soldiers, buildings and naval units.

French
Although the economy of the French start slowly, the Coureur unit, Villager with strong fighting skills, makes it difficult to attack the French at the beginning. The French also have the strongest cavalry unit in the game - the Cuirassier. In addition, the French are experts at allying with the Native Americans.

Dutch
Although the Dutch Settlers are limited and expensive, the Dutch civilization up for this economic disadvantage by building Banks and generating coin automatically. The Dutch Home City emphasizes upgrades to defense and economy.

Russian
Starting the game with extra resources but fewer Settlers gives the Russians focusing on economy or an early raid. The Russian infantry, individually weak, are trained in blocks at a faster pace, which gives the Russians the opportunity to master the enemy with greater numbers.

British
Quick access to Settlers gives the British have one of the strongest economies in the game. The ability to upgrade two key units - Musketeers and Hussars - makes the formidable military power of the British in the "late game" (long play). The British Home City emphasizes improvements to technology and naval warfare.

Portuguese
How to start the game with two Town Centers, the Portuguese can produce Settlers, control territory or support their allies. The bezel ability allows the Portuguese spy on enemies with ease. The Portuguese also have a strong navy, strong light infantry and the best Dragoons in the game.

German
The Germans have fewer Settlers and therefore a slower economy. Fortunately, the Settler Wagon and Uhlan cavalry spawn for free at the City Centre of German. In addition, the Germans start with the ability to send Mercenaries from their Home City (long before other civilizations can).

Ottomans
For the Ottomans, Settlers are automatically generated in the City Centre. Building a Mosque and conducting research help keep Settler production steady. Because of its position, extending through Europe and Asia, the Ottomans have more unique units than any other civilization

The WarChiefs

Sioux Nation
With the discovery of gold in the sacred black mountains, the Sioux had sporadic conflicts with the new immigrants, generating the Indian War and eventually the Battle of the Little Big Horn. The Sioux Nation consists of three distinct geographical divisions of people who speak the Sioux language: the Lakota, Dakota and Nakota the. In the Sioux language these names mean "friend." These people are known to train very well their horses and their biggest advantage over enemies is its rapid and strong cavalry.

Iroquois Confederation
The Iroquois formed the League of Five Nations long before the arrival of Europeans in North America. They have a constitution with very specific laws for the selection of warlords, guides and even speakers for funerals. Benjamin Franklin had great respect for the Iroquois community. During the American Revolution some tribes, some allied with the British and other the settlers, dismantled the powerful confederation of the Iroquois. Equipped with a powerful artillery and deadly weapons, this civilization can trigger a great rematch anytime.

Aztec Empire
This is the most powerful civilization of Mesoamerica. They built large cities, the most famous being the Tenochtitlan, Mexico. This city has been described by some Spanish as a city as big as the European ones, with advanced infrastructure full of temples, markets and channels. In Aztec society, each member establishes its own individual religion, educational background and war training. In this game the Aztec people have a strong elite infantry with numerous units.

The Asian Dynasties;

India
India has the distinction of the villagers require wood instead of food for its creation. Moreover, India has increased ballast villagers than other Asian civilizations. Even as this civilization, stands out the war elephants and the wonders available: Agra Fort, Taj Mahal and Karni Mata, all artistically relevant architectural constructions. Top units: Sepoys, Mahout Lancer (anti-infantry cavalry, but it is an elephant) and siege elephants. Best mercenary unit: Arsionist (infantry with flamethrowers).

Japan
Japan was booked the most powerful units in the game, the samurai. The Hatamoto Samurai, for example, are infantry units capable of morally inspire his troops providing them bonus on attacks. Another unit, the Daimyo, is practically a quarter-mobile as it is able to "train" infantry units and artillery in combat. The penalty for such power, however, is reasonable. Since - grounded in cultural traits of these people - you can only collect fish food, not being allowed to hunt them and create cattle. Moreover, it is possible to create around these animals sanctuaries to collect, obscure, food manner. Another advantage of the Japanese is that many letters can be sent twice, thereby doubling the benefits gained from them.

China
China has a marvel, called "porcelain tower", which sends the player a food supply continuously, and can then be programmed to produce food, timber, currency, or a mixture of all three together with points and export experience. Located on the south bank of the Yangtze River in Nanjing, China, Porcelain Tower was once considered one of the seven wonders of the world. China's people called the Bao'ensi, or "Temple of Gratitude," but Europeans visiting called it Nanjing porcelain tower in reference to the tower porcelain bricks. China has cards that allow them the immediate wake of villagers near the house, resulting in faster collection of resources. The china has the strongest economy of the game, because it has the fastest villagers in collecting resources. Top units: Iron Flail (cavalry), chu-ko-nu (infantry)




System Requirement

OS:Windows XP
Processor:Intel Core 2 Duo 2.2 GHz or AMD Athlon 64 X2 2.0 GHz
Memory:2 GB RAM
Graphics:64 MB NVIDIA GeForce 6800 or ATI Radeon X1300
DirectX®:dx90c

Hard Drive:12 GB HD space


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